The Civil War between siblings is over. Much of the Inner Sphere rests in a very tentative, damaged, and brutally won peace. And it stands on the threshold of oblivion. War-torn and battle-weary. Hey look, we all care about tanks and aircraft, infantry both powered and conventional, and more.
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The Clans and other Houses have also been busy, as the internal and external conflicts drive the rapid deployment of new military hardware. BattleTech Technical Readout: provides descriptions, game statistics and illustrations for new BattleMech and vehicle designs.
A handful of new DropShips are also premiered. This technical readout includes those designs previously published in the Field Manual series. No other changes have been made. Once he was a rising star, the hero of the Damian disaster. Two decades later, Bekker is a warrior with an undistinguished history that hides a shameful secret.
Even worse, in a culture that prizes youth, he is old, old enough to be relieved of duty. Then Bekker is challenged to a Trial of Possession by the head of a new bandit kingdom, a man who seems little better than the terrorists Bekker is tasked to hunt.
And maybe, just maybe, the Trial will offer him a chance to win the greatest prize imaginable—a new place in the universe. Steven Mohan, Jr. Life in the sparsely populated periphery is rustic—and dangerous.
Small settlements means small defense forces. No wonder the outer worlds often fall prey to piracy. Home New To BattleTech? If you enjoyed this article, please consider sharing it! All Rights Reserved. Additional Legal Information. Original contents of bg.
Battletech Technical Readout: 3067
Your Favorite IS BattleMechs from 3067
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